Digital and graphical skills for youth workers, Erasmus+ mobility of youth workers
Together with our partners, we believed that in our daily context, digital and graphic facilitation constituted great learning support in youth work. It was a way to answer the needs of our target audience who based the learning and the information acquisition process on visual input. We were also used to being stimulated by visual input every day; our brains were well prepared for that and grasped information very quickly, regardless of dominant learning style. Supporting a presentation, project, meeting, or process with visuals (such as posters, symbols, special kinds of lettering, drawings, colors, etc.) could be a great help in youth work and could make communication with the target recipient(s) easier and more effective. 32 participants from Bulgaria, Lithuania, Italy, Poland, Slovakia, Spain, Türkiye, and Romania had the opportunity to explore digital and graphical facilitation as a powerful tool for working with young people as well as to share and reflect on their experiences and working methods.
The mobility, financed under Erasmus+ accreditation, took place in the village of Traisteni, Valea Doftanei (Romania), between 21st – 28th of October 2023. The mobility also included an advance planning visit which took place in the same location, between 23rd – 24th of September 2023. As the participation of young people with fewer opportunities was a priority for us and our partners, we decided to involve 1 participant with fewer opportunities from each country. The training course was designed for people who were directly involved in working with youth: trainers, teachers, volunteers, youth leaders, youth workers.
The overall aim was to improve youth workers/educators’ competences and toolboxes for supporting the active participation and civic engagement of young people through effective communication techniques and digital and graphic facilitation tools.
The specific objectives of the course were:
1. To introduce digital and graphical facilitation as an educational tool and encourage the use of it in different contexts of working with young people.
2. To provide the participants with competences and practical experience of digital and graphical facilitation.
3. To contribute to the professional development of the participants, improving knowledge about education through arts, foreign language competences, and digital skills, promoting the method of learning through play, and stimulating creativity.
4. To provide a space for sharing experiences and broadening understanding about art education practices in different countries and working contexts of the participants and to explore the possibilities of creating partnerships between the participants for future projects on the national and international levels.
The main result of this mobility is the manual Visual Impact. Through this publication, we extend an invitation for you to embark on a delightful journey into the realm of Graphic Facilitation (GF) and Visual Thinking (VT) as we perceive and comprehend it. Our aim is to infuse this experience with enjoyable and inspiring moments that may potentially alter your approach to work and cognition. It could even transform how you perceive the world and yourself as an artist.
This project was done with the support of the Erasmus+ Programm under 2023 accreditation: 2023-1-RO01-KA151-YOU-000134997.

